This high-resolution 4K seamless PBR texture features a white painted wall surface critically damaged by a prominent torn hole at its center. Surrounding the hole are multiple jagged cracks radiating outward with uneven, rough edges where the paint has chipped and curled away. The cracks vary in width and length, creating an irregular fractured pattern that accentuates the worn, brittle quality of the wall’s outer layer. The hole exposes a deep black void beneath, emphasizing depth and damage severity. The surface presents a predominantly matte finish with subtle variations in paint thickness and texture, suggesting an aged or weathered condition. This texture is perfectly tileable, allowing for continuous application over large 3D surfaces without visible seams. Ideal for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits projects involving post-apocalyptic settings, damaged industrial corridors, abandoned buildings, or detailed prop modeling requiring realistic wall damage effects. Its clean white tones combined with the intense crack details deliver versatility for both architectural visualizations and cinematic VFX scenes needing a stark contrast between intact surfaces and destroyed elements.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.