This high-resolution 4K seamless PBR texture showcases a white painted surface extensively cracked and damaged with large irregular holes. The cracks form sporadic, natural fractures that spiderweb outward from the jagged hole centers, revealing a deep cavity beneath the peeled paint layers. The peeling edges curl upward realistically, enhancing the sense of depth and material thickness. Subtle scratches and near-edge chips add to the worn, deteriorated condition of the surface. The paint surface itself is smooth but shows delicate variations in brightness and shadow due to the curled fractures and minor surface imperfections. This texture is tileable and perfectly suited for PBR workflows in game engines such as Unreal Engine, Unity, and 3ds Max, as well as visualization in Blender and Cinema 4D. It excels in scenarios illustrating aged industrial walls, urban decay, damaged architectural props, or sci-fi environments needing a distressed exterior feel. Use it to bring fine detail realism to damaged panels, cracked wall surfaces, or destructible assets that require believable paint material degradation.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.