Shattered Glass Texture With Vibrant Broken Fragments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass With Vibrant Broken Fragments seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-texture-with-colorful-reflections
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture captures the intricate details of shattered glass, featuring numerous fractured fragments separated by dark, thin grout lines. The surface exhibits a glossy, reflective quality typical of glass, with sharp edges and cracked veins running across the fragments. Colors range from deep blues and grays to subtle hints of orange and red, creating a dynamic, multicolored mosaic effect that adds visual interest and complexity. The shards reflect light in a realistic manner, emphasizing depth and transparency variations. This texture is perfectly seamless and tileable, enabling easy repetition without visible borders, optimized for PBR workflows. It suits a variety of 3D applications including game development, architectural visualization, VFX, and product rendering in engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for scenes requiring broken glass effects such as damaged windows, sci-fi interfaces, futuristic ruins, industrial environments, or shattered decorative surfaces, this texture adds realism and detail to any project requiring fractured, reflective surfaces.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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