This high-resolution 4K PBR texture captures the intricate details of shattered glass, featuring numerous fractured fragments separated by dark, thin grout lines. The surface exhibits a glossy, reflective quality typical of glass, with sharp edges and cracked veins running across the fragments. Colors range from deep blues and grays to subtle hints of orange and red, creating a dynamic, multicolored mosaic effect that adds visual interest and complexity. The shards reflect light in a realistic manner, emphasizing depth and transparency variations. This texture is perfectly seamless and tileable, enabling easy repetition without visible borders, optimized for PBR workflows. It suits a variety of 3D applications including game development, architectural visualization, VFX, and product rendering in engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for scenes requiring broken glass effects such as damaged windows, sci-fi interfaces, futuristic ruins, industrial environments, or shattered decorative surfaces, this texture adds realism and detail to any project requiring fractured, reflective surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.