This 4K source resolution, seamless, tileable PBR texture showcases a transparent broken glass surface characterized by jagged cracks and irregular holes. The material reflects and refracts light with high clarity, offering a realistic depiction of shattered glass fragments connected by thin fractured strands. The color palette is dominated by cool, icy blue tones that enhance the crisp, clean quality of glass damage. The surface conveys a slick, sharp feel with precise micro-fractures adding visual complexity, mimicking real-world shattered glass with its sharp edges and layered depth. The intricate web of cracks and holes is evenly distributed across the texture, creating a radial yet organic pattern that captures the chaotic nature of glass breaking. This texture is perfect for realistic simulation of broken glass in architectural visualizations, sci-fi or post-apocalyptic gaming environments, product renders, and VFX. Optimized for engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports advanced material workflows requiring transparency and high-reflective surfaces. Its seamless tileability allows for expansive glass damage coverage without visible repetition, making it a valuable asset for artists aiming to portray fragile, damaged glass in high-detail 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.