cracked and hole PBR texture of transparent broken glass shards

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Hole Of Transparent Broken Glass Shards seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-broken-glass-texture-with-cracks-and-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K source resolution, seamless, tileable PBR texture showcases a transparent broken glass surface characterized by jagged cracks and irregular holes. The material reflects and refracts light with high clarity, offering a realistic depiction of shattered glass fragments connected by thin fractured strands. The color palette is dominated by cool, icy blue tones that enhance the crisp, clean quality of glass damage. The surface conveys a slick, sharp feel with precise micro-fractures adding visual complexity, mimicking real-world shattered glass with its sharp edges and layered depth. The intricate web of cracks and holes is evenly distributed across the texture, creating a radial yet organic pattern that captures the chaotic nature of glass breaking. This texture is perfect for realistic simulation of broken glass in architectural visualizations, sci-fi or post-apocalyptic gaming environments, product renders, and VFX. Optimized for engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports advanced material workflows requiring transparency and high-reflective surfaces. Its seamless tileability allows for expansive glass damage coverage without visible repetition, making it a valuable asset for artists aiming to portray fragile, damaged glass in high-detail 3D projects.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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