Cracked Molten Lava Rock Texture with Fiery Orange Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Molten Lava Rock with Fiery Orange Veins seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-molten-lava-rock-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases volcanic rock fractured by jagged cracks filled with glowing molten lava. The material resembles dark volcanic stone with deep blue and black tones, accented by glowing red and fiery orange hues within the cracks. The crack structure is irregular and web-like, with thick, molten veins creating a dramatic contrast against the dark, rough stone. The surface appears rough and dry, with some subtle dusty and scorch-like patches blending into the stone matrix. Variations in darkness and saturation across the rock surface add visual depth and complexity, while splattered red and orange spots enhance the molten, explosive effect. This tileable texture is PBR-ready, offering multiple maps for realistic reflections and surface detail. Ideal for use in 3D modeling, game development, VFX, and architectural visualization, it fits perfectly into sci-fi environments, volcanic landscapes, industrial ruins, or fantasy scenes requiring dynamic, fiery cracked surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other leading 3D software, this texture enriches projects with a vivid, molten-rock aesthetic that is both natural and otherworldly. Its seamless nature allows for unlimited tiling without visible repetition, making it highly versatile for large-scale texturing needs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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