Cracked Concrete Texture with Deep Fractures and Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Concrete with Deep Fractures and Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-concrete-surface-with-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures a weathered concrete surface characterized by a network of deep, jagged cracks and scattered holes, depicting significant structural damage. The base material is a pale gray concrete with subtle variations in shading that emphasize the irregular surface. Large, prominent fractures run across the image, some with chipped edges creating sharp depth contrasts. Small pits and holes dot the surface, adding to the worn and eroded appearance. Fine cracks weave a random web pattern, enhancing the aged and damaged effect. The surface feels dry and rough, with slight dust accumulation visible around cracks and holes, indicating prolonged exposure to harsh environmental conditions. This texture is perfectly seamless, ensuring flawless tiling for expansive surface coverage without visible borders. It is PBR-ready with well-balanced roughness and normal details, suitable for physically accurate rendering in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in industrial corridors, abandoned urban settings, broken concrete props, and post-apocalyptic environments, this texture adds authenticity and gritty realism to any 3D project requiring cracked and damaged concrete surfaces.
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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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