This high-quality seamless PBR texture captures the intricate details of a padded coat and jacket material, designed to realistically represent the composite structure of modern outerwear fabrics. The base substrate mimics a synthetic polymer textile commonly used in insulated garments, characterized by tightly woven fibers that create a durable yet flexible surface. The padding effect is achieved through quilted stitching lines and subtle volume variations, replicating the internal filling often composed of down or synthetic fibers bound by fine adhesive layers. The surface finish reflects a slightly matte, weather-resistant coating that balances softness with durability, enhanced by natural wear patterns and minimal porosity to simulate realistic fabric aging and exposure to outdoor elements.
The texture channels are meticulously crafted to enhance material authenticity in PBR workflows. The BaseColor/Albedo map features muted color pigments typical of padded coats, with subtle dye inconsistencies and stitching shadows that add depth. The Normal map encodes the quilted seams and fabric grain orientation, providing pronounced surface relief without excessive bumpiness. Roughness values are finely tuned to reflect the semi-matte finish, showing moderate light diffusion consistent with synthetic textiles treated for water resistance. The Metallic channel remains neutral, as these fabrics lack metal content, while the Ambient Occlusion map accentuates stitching creases and fold shadows. Height and Displacement maps emphasize the padded sections’ volume, allowing for convincing parallax effects and enhanced depth perception in 3D applications.
Rendered at up to 8K resolution, this texture is optimized for high-fidelity visualization and is fully compatible with popular 3D engines such as Blender, Unreal Engine, and Unity. Its seamless nature ensures easy tiling across large surfaces without visible repetition or distortion. For practical implementation, adjusting the UV scale to match garment proportions will maintain texture detail integrity, while fine-tuning roughness can help achieve the desired balance between fabric softness and weatherproof finish. Additionally, leveraging the height channel for subtle parallax displacement can significantly improve the tactile realism of padded coat or jacket models in both real-time and offline renders.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.