Soda Can Top with Pull Tab | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Soda Can Top with Pull Tab seamless PBR texture preview
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Texture Info

IDsoda-can-top-with-pull-tab-free-pbr
CategoryFood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality, seamless PBR texture represents the top of a soda can complete with a pull tab, meticulously crafted to showcase realistic materials and composition. The base substrate is aluminum metal, characterized by its lightweight, corrosion-resistant properties and smooth, slightly brushed surface finish. The texture captures subtle oxidation and wear typical of everyday handling, including fine scratches and faint fingerprints that add authenticity. Tiny metal grain orientation is visible in the Normal and Roughness maps, contributing to the tactile feel of the brushed finish. The pull tab, also aluminum, exhibits a slightly different metal sheen and minor deformation marks, emphasizing its mechanical function and interaction with the can’s surface.

The PBR channels reflect these material traits with precision: the BaseColor (Albedo) map displays the natural silvery-gray aluminum tone with slight discoloration from oxidation. The Normal map encodes fine surface details such as subtle dents, edges of the pull tab, and the can’s recessed lip, enhancing depth without extra geometry. Roughness values vary across the surface, with smoother areas on the tab and more matte, brushed textures on the can top, while the Metallic channel confirms the fully metallic nature of the material. Ambient Occlusion highlights crevices and the recessed pull tab opening, adding realistic shadowing, and the Height map provides micro-displacement cues that simulate the raised edges and engraved markings with precision.

Rendered at up to 8K resolution, this texture is optimized for seamless tiling and high-detail close-ups, making it fully compatible and ready for use in Blender, Unreal Engine, and Unity projects. To maximize realism, it is recommended to fine-tune the roughness map in your material editor to balance the reflective highlights typical of brushed aluminum and the slightly worn, matte surfaces. Additionally, adjusting the UV scale to match the physical size of a soda can top ensures proper detail density and proportionality in your 3D scene.

This soda can top texture serves as an excellent resource for product visualization, game assets, or any project requiring photorealistic metal surfaces with intricate mechanical features. Its license allows licensed use, enabling creative freedom while delivering impeccable visual quality and material accuracy.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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