Seamless Olive Green Glass PBR Texture for 3D Rendering

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Olive Green Glass for Rendering seamless PBR texture preview
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Texture Info

IDglass-seamless-pbr-glass-texture-with-olive-tints-4k
CategoryGlass
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR glass texture showcases a sophisticated olive green hue with a highly polished and reflective surface. The pattern consists of multiple spherical and elliptical glass elements arranged in a tight, repeating formation that enhances visual depth and complexity. Smooth reflections and subtle light distortions simulate real glass material properties, making it ideal for architectural visualization, product design, and game environments. The texture tiles flawlessly, allowing 3D artists to cover large surfaces without visible seams or repetitive artifacts. Its unique translucent and refractive qualities create a captivating interplay of light and shadow, suitable for futuristic, sci-fi, or stylish interior scenes. This 4K source texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing both high detail and performance-friendly resolution downscales.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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