Detailed Condensation Water Drops Texture on Glass Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Detailed Condensation Water Drops on Glass Surface seamless PBR texture preview
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Texture Info

IDglass-pbr-condensation-texture-on-glass-surface-4k-preview
CategoryGlass
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This PBR texture features a close-up view of condensation water droplets densely covering a glass surface. The natural pattern formed by these droplets showcases a random yet organic distribution of small to medium-sized water beads that distort light and create a blurred view of the background. The color palette ranges from soft blues to subtle grays, simulating the way light interacts with moisture on glass. This texture is excellent for simulating wet glass surfaces seen in realistic environments such as fogged windows, bathroom mirrors, or cold exterior glass in digital scenes. Its detailed normal and roughness mapping will help recreate wetness and moisture effects in 3D applications including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The texture is not, so it is best used in applications where unique one-off glass wetness surfaces are needed rather than repeated.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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