Glossy Blue-Silver Satin Fabric Seamless Texture with Flowing Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Blue-Silver Satin Fabric with Flowing Wrinkles seamless PBR texture preview
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Texture Info

IDglossy-seamless-3d-pbr-glossy-blue-silver-fabric-texture
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a glossy satin fabric characterized by smooth, undulating wrinkles that give a dynamic flowing appearance. The primary colors blend soft blues and silver tones, creating a cool, elegant palette with high reflectivity. Its surface is ultra-smooth with intense glossy highlights, mimicking the light interplay seen on luxurious silk or satin textiles. The folds and creases offer fine detail with subtle variations in brightness and gloss, providing a natural depth and softness that enhances realism. Free from any visible seams or tiling artifacts, this 4K-ready asset supports high-resolution renders and PBR workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Especially suited for applications needing sophisticated fabric visuals, such as fashion design prototypes, product rendering, modern interior decoration, and stylized prop creation. The flowing directional wrinkles add movement and visual interest, making it an excellent choice for emphasizing elegance and fluidity in digital scenes. This texture stands out due to its smooth satin-like reflection, cool-toned blue-silver color scheme, and realistic cloth behavior recreation, enhancing any project requiring luxurious glossy textile surfaces.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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