Deeply Cracked Black Leather Seamless Texture with Rugged Aging

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Deeply Cracked Black Leather with Rugged Aging seamless PBR texture preview
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Texture Info

IDleather-seamless-cracked-black-leather-pbr-texture-with-deep-fissures
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality, seamless PBR texture captures the intricate details of deeply cracked and aged black leather. The surface is characterized by large, irregular fissures that expose a contrasting warm brown underlayer, emphasizing the extensive weathering and distress on the leather. Around these cracks, the leather displays a coarse grain with natural wrinkles and subtle variation in texture, conveying a tactile roughness and worn-in character. Light interacts convincingly with the surface, revealing fine pores and a subtle matte finish with slight sheen on raised areas. The visual depth and pronounced cracks create a striking balance between fragility and rugged resilience. As a seamless, tileable PBR material, this texture integrates flawlessly into multiple 3D rendering environments such as Blender, Unreal Engine, Unity, and 3ds Max. It is perfectly suited for projects requiring the authentic portrayal of vintage leather — from aged upholstery, antique furniture, to rugged boots, worn bags, or fantasy armor elements. This texture lends a unique narrative of time and wear, ideal for realistic interior scenes or detailed character and prop designs demanding aged, distressed leather effects.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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