Brown Leather Upholstery PBR Texture with Detailed Stitching and Soft Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Brown Leather Upholstery with Detailed Stitching and Soft Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-brown-leather-upholstery-texture-with-stitching
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases a warm brown leather upholstery with a finely grained surface, capturing subtle wrinkles and soft natural variations in tone. The texture features tightly sewn double stitches along the seams, enhancing the realistic appearance of padded leather panels often used in luxury furniture or car interiors. The leather displays a smooth, slightly glossy finish with visible natural grain that provides an authentic tactile feel while maintaining a refined elegance. Its padded sections are defined by raised stitching and rounded edges, giving depth and dimension to the material, ideal for simulating seats and cushions with a plush look. The high-quality tileable design is perfectly suited for creating immersive environments and assets in Blender, Unreal Engine, Unity, or 3ds Max. This leather texture fits seamlessly for projects involving vintage or classic car seat interiors, elegant sofas, high-end bags, or character outfits requiring a premium leather look. Its realistic surface details and crafted stitching make it a go-to choice for professional 3D artists aiming for photorealism and subtle textural nuances in their leather materials.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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