Quilted Black Leather PBR Texture with Pebbled Grain and Button Tufting

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Quilted Black Leather with Pebbled Grain and Button Tufting seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-quilted-black-leather-texture-with-pebbled-grain
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture features a black quilted leather surface characterized by pronounced button tufting, bringing depth and realism to the design. The leather grain is finely pebbled with subtle natural wrinkles and creases visible around the folds, enhancing the tactile quality of the material. Each padded square panel is meticulously stitched along edges with contrasting thread lines, accentuating the diamond pattern typically found in upscale upholstery and luxury car seats. The finish exhibits a glossy, polished sheen that reflects light realistically, highlighting the curvature and puffiness of the cushions. The texture is tileable and ready for PBR workflows, ensuring smooth repetition without visible seams. Perfectly suited for realistic furniture visualization, premium car interior modeling, vintage or modern armchairs, and high-end accessory renders, this leather texture integrates seamlessly in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is designed for projects demanding elegance and immersive material authenticity, particularly in digital environments requiring a sophisticated, tactile feel of quilted black leather.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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