This detailed seamless 3D leather PBR texture presents a vibrant green leather surface marked by a network of fine, irregular cracks and wrinkles, giving it an aged and weathered appearance. The cracked pattern is consistent yet organic, revealing subtle depth variations that enhance realism. The leather’s grain is smooth beneath the cracks, with a matte finish that minimizes reflections but retains subtle highlights on the raised areas. This texture’s unique green coloration offers a bold visual statement, suitable for stylized or fantasy projects requiring distinct leather materials. Fully tileable and PBR-ready, this texture integrates seamlessly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing physically accurate shading and lighting responses. Its rugged cracked surface fits best in applications such as fantasy armor, vintage leather goods, worn upholstery, or unique character apparel and props where an unusual leather look is desired. The combination of fine wrinkles and bright green tone makes it an exclusive resource for artists seeking a seamless cracked leather material with a splash of color.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.