Of Cracked Light Brown Leather With Detailed Aged Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Cracked Light Brown Leather With Detailed Aged Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-cracked-light-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a highly detailed cracked pattern of light brown leather, indicative of natural aging and wear. The surface reveals tightly cracked grain with deep furrows and fine wrinkles that vary in size, creating an authentic distressed leather look. The light brown tones show subtle variations, highlighting the depth and natural patina of the leather, with some areas slightly darker to emphasize creased textures and the rugged character. The depiction captures the rough but supple quality of weathered leather, evident through the intricate mesh of cracks and natural folds. This tileable texture is ideal for creating realistic vintage leather effects in 3D projects, suitable for game development, character gear, aged furniture upholstery, handbags, boots, or rustic accessories. It is fully PBR-ready and compatible with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ensuring realistic material response under diverse lighting conditions. Its durability and seamless design allow it to be used in creating visually convincing environments, immersive character designs, or detailed props requiring an authentic worn leather appearance.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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