Distressed Tan Brown Leather PBR Texture with Wrinkles and Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Distressed Tan Brown Leather with Wrinkles and Grain seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-distressed-tan-brown-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a richly detailed distressed tan brown leather surface with pronounced wrinkles and fine grain structure. The surface presents an aged, weathered look characterized by deep creases and natural folds that convey an authentic worn leather effect. Subtle variations in tone and color gradients enrich the material, transitioning between lighter and darker tan shades that mimic real leather aging under regular wear. The grain is finely textured, yet clearly visible, providing a tactile feel that enhances realism in renders or game assets. This tileable texture is PBR-ready, supporting realistic reflections, roughness, and normal map details essential for physically-based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's highly suitable for creating vintage furniture covers, rugged bags, character clothing, or boots where a distressed leather style is required. The robust detailing makes it perfect for adding authenticity to game characters or props requiring rough, natural leather surfaces with distinct age marks and subtle shine. Its versatile warm brown hues complement rustic and classic aesthetics in interior or outdoor scene compositions.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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