Glossy Cracked Blue Leather PBR Texture with Fine Grain and Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Cracked Blue Leather with Fine Grain and Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-glossy-blue-cracked-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture presents a glossy, cracked blue leather surface exhibiting a detailed pattern of fine grain and complex wrinkles. The leather texture showcases a high-gloss finish that reflects light dynamically, emphasizing the intricate network of cracks and fine pores. The surface is uneven, marked by natural deformations and subtle folds that contribute to the aged, worn appearance of the material. The color palette centers on vibrant blue hues with lighter and darker tonal variations, creating depth and realism. This tileable texture is designed for seamless repetition without noticeable edges, making it perfect for 3D artists working in Blender, Unreal Engine, Unity, or Cinema 4D who seek a striking, stylized leather material. It suits projects involving futuristic or fantasy character clothing, accessories, or vehicle interiors needing a dramatic glossy cracked leather effect. The distinct cracked pattern and luminous finish give this texture an impactful visual presence suitable for detail-rich props or environment surfaces, especially where a modern yet worn aesthetic is required.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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