This seamless 3D PBR leather texture presents a glossy, cracked blue leather surface exhibiting a detailed pattern of fine grain and complex wrinkles. The leather texture showcases a high-gloss finish that reflects light dynamically, emphasizing the intricate network of cracks and fine pores. The surface is uneven, marked by natural deformations and subtle folds that contribute to the aged, worn appearance of the material. The color palette centers on vibrant blue hues with lighter and darker tonal variations, creating depth and realism. This tileable texture is designed for seamless repetition without noticeable edges, making it perfect for 3D artists working in Blender, Unreal Engine, Unity, or Cinema 4D who seek a striking, stylized leather material. It suits projects involving futuristic or fantasy character clothing, accessories, or vehicle interiors needing a dramatic glossy cracked leather effect. The distinct cracked pattern and luminous finish give this texture an impactful visual presence suitable for detail-rich props or environment surfaces, especially where a modern yet worn aesthetic is required.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.