glossy bronze quilted leather PBR texture with padded diamond panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Bronze Quilted Leather With Padded Diamond Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-glossy-bronze-quilted-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture showcases a highly detailed quilted design composed of raised, padded diamond-shaped panels in a rich, glossy bronze finish. Each panel reflects light with a soft shine that accentuates the fine grain and subtle wrinkles of the leather surface. The texture captures slight creases and natural leather pores, lending realistic depth and a tactile feel. Dark seams run between the padded tiles, providing sharp contrast and emphasizing the defined shapes. This tileable material is fully PBR-ready, ideal for use in advanced renders and real-time engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly for high-end automotive upholstery, luxury furniture trim, designer bags, or fashion accessories requiring a bold, modern aesthetic. The unique bronze color adds a warm metallic glow, making this suitable for sensational environment details and stylized game assets where elegance and sophistication are desired. Its blend of softness, shine, and structured quilting ensures versatility across various 3D modeling projects aiming for premium leather appearance with a futuristic touch.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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