Glossy Quilted Red Leather PBR Texture with Distinct Stitching and Wrinkles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Quilted Red Leather with Distinct Stitching and Wrinkles seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-glossy-quilted-red-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture showcases a rich glossy red leather characterized by deep, padded quilted panels running vertically across the surface. The texture displays distinct tan thread stitching outlining each quilted segment, emphasizing the craftsmanship and structure of the leather upholstery. Subtle natural wrinkles and fine grain patterns give the material a realistic and tactile appeal, along with slight creases that enhance depth and dimensionality. The leather finish is smooth and shiny, reflecting light softly to convey a polished, well-maintained look typical of premium car seats or designer fashion pieces. This texture is fully tileable and PBR-ready, ensuring accurate physical lighting responses in popular 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for realistic automotive interiors, high-end leather jackets, luxury bags, or stylish furniture upholstery, this red quilted leather texture adds vibrant color and intricate detail to any 3D scene or game environment requiring a sophisticated and tactile surface with authentic stitched quilting effects.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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