This seamless and tileable PBR texture captures a rich brown quilted leather surface featuring distinct, deep grain patterns and pronounced puffed panels. The leather exhibits a highly detailed wrinkled grain typical of premium animal-hide leather, highlighting natural pores and fine creases scattered across each padded segment. The texture's quilted design is composed of soft, puffed diamond-shaped seats interconnected by defined seams that add volume and dimensionality, creating an authentic upholstered look. A subtle sheen emphasizes the supple, slightly glossy leather finish suggestive of well-conditioned yet minimally worn material, lending a tactile softness and luxury to the surface. Suitable for use in Blender, Unreal Engine, Unity, and other 3D software, this realistic texture excels in projects requiring intricate leather upholstery such as high-end furniture, car seats, premium bags, and purses. It also complements game characters’ clothing, jackets, footwear, and vehicle interiors seeking a refined, vintage-inspired leather aesthetic. The texture’s seamless nature ensures smooth tiling across large surfaces without visible repetition, making it a versatile addition to any 3D artist’s library aiming to produce richly detailed and authentic leather materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.