Soft Beige Shaggy Leather Seamless Texture with Thick Braided Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Soft Beige Shaggy Leather with Thick Braided Details seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-soft-beige-shaggy-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR leather texture displays a unique shaggy and thickly braided leather surface in a warm beige tone. Unlike traditional smooth or grainy leathers, this texture highlights densely packed long fibers intertwined with several thick, twisted braids that flow organically across the surface. The fiber strands reveal natural curls, waves, and subtle color variations from creamy off-white to light tan, adding depth and realism. The intricate details of the braided sections contrast the loose curly hair surrounding them, offering a tactile fluffy appearance. This tileable material is ideal for high-quality 3D modeling and rendering in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, giving artists the ability to create seamless surfaces without visible repetition. Its natural beige shades and textured fiber complexity make it perfect for character clothing accents, cozy outerwear, unique furniture upholstery, rustic or luxury interior props, and artisanal bags or accessories requiring a woolly leather look. The texture’s soft, plush feel and braided elements give projects an authentically handcrafted aesthetic rarely found in PBR libraries, especially for fabrics or materials simulating intertwined hairy leathers or shearling-like surfaces.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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