This high-quality seamless PBR texture represents smooth tan leather with a subtle grain pattern and fine surface pores. The leather surface is marked by soft wrinkles and pronounced stitched seams forming padded sections, adding depth and realism. The warm tan color exhibits slight tonal variation that enhances the natural look of the material. The delicate grain texture combined with the raised stitching and folded creases suggests a premium upholstery material, commonly found in luxury furniture and car interiors. Its smooth yet slightly varied surface finish retains a soft matte sheen suitable for realistic rendering. This tileable texture is optimized for use in 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, facilitating seamless application on complex curved surfaces. Ideal for projects requiring authentic leather upholstery such as vintage sofas, car seats, high-end bags, or bespoke footwear. The detailed stitch work and natural grain make it especially suitable for close-up shots and high-fidelity game assets needing a polished yet tactile leather appearance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.