This seamless 3D leather PBR texture exhibits an intricately wrinkled and textured dark brown leather surface with a rich, almost metallic sheen. The pattern reveals tightly packed, flowing wrinkles and folds that simulate intense wear and natural aging, adding depth and realism. Highlights catch on the elevated ridges, accentuating the uneven, crumpled effect reminiscent of well-used leather. The colour palette is dominated by deep, warm brown tones with subtle tonal variations that emphasize the creases and grain structure beneath the surface. Unlike smooth or pebbled leather, this texture conveys a rugged, vintage vibe with organic irregularity, ideally suited for adding character to digital designs. It is fully tileable and PBR-ready for seamless integration into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to create believable worn leather upholstery, distressed boots, aged bags, or atmospheric props requiring high-fidelity material detail. Its unique wrinkled surface makes it perfect for projects that demand an authentic tactile feel and rugged aesthetic in realistic interiors or adventurous game environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.