Wrinkled and Textured Dark Brown Leather PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Wrinkled and Textured Dark Brown Leather seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-textured-dark-wrinkled-leather-material
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D leather PBR texture exhibits an intricately wrinkled and textured dark brown leather surface with a rich, almost metallic sheen. The pattern reveals tightly packed, flowing wrinkles and folds that simulate intense wear and natural aging, adding depth and realism. Highlights catch on the elevated ridges, accentuating the uneven, crumpled effect reminiscent of well-used leather. The colour palette is dominated by deep, warm brown tones with subtle tonal variations that emphasize the creases and grain structure beneath the surface. Unlike smooth or pebbled leather, this texture conveys a rugged, vintage vibe with organic irregularity, ideally suited for adding character to digital designs. It is fully tileable and PBR-ready for seamless integration into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to create believable worn leather upholstery, distressed boots, aged bags, or atmospheric props requiring high-fidelity material detail. Its unique wrinkled surface makes it perfect for projects that demand an authentic tactile feel and rugged aesthetic in realistic interiors or adventurous game environments.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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