This seamless PBR texture showcases a high-quality teal pebbled leather surface characterized by a naturally varied grain pattern and fine pebbling detail, giving it a tactile, authentic appearance. The prominent stitched seams divide the texture into distinct padded panels, each softly folded and creased to mimic real leather upholstery under gentle pressure or use. Its subtle matte finish combined with delicate shading around the folds enhances its three-dimensional look without harsh reflections, perfect for conveying softness and durability. This tileable texture is designed for ease of use in 3D modeling and rendering applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique teal color and realistic stitching details make it especially suited for contemporary furniture upholstery, stylish car interiors, modern fashion items like bags or jackets, or even creative game assets requiring a fresh take on leather materials. Whether your project calls for intricate panel divisions, a comfortable cushioned leather feel, or striking colored finishes, this PBR-ready texture provides an excellent balance of realism and artistic versatility in a seamless format for limitless creative applications.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.