tufted beige leather upholstery PBR texture with fine grain and stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Tufted Beige Leather Upholstery With Fine Grain And Stitching seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-tufted-beige-leather-upholstery-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless and perfectly tileable PBR-ready leather texture showcases a luxurious tufted design in a warm beige tone. The surface features finely detailed grain patterns typical for high-quality leather upholstery, with subtle natural folds and creases adding to its realism. Each tuft is precisely stitched with small, bead-like stitches along the seams, enhancing the texture's tactile depth and crafting authenticity. The leather finish is smooth with a light natural sheen, conveying softness and comfort without excessive glossiness. This texture simulates padded leather upholstery often found in designer sofas, vintage armchairs, or premium car seats, making it versatile for realistic interior scenes or props in Blender, Unreal Engine, Unity, and other 3D software. Its gentle color variation and sculptural tufting add dimensionality while maintaining seamless tiling for large surface coverage. Suitable for projects focusing on classic furniture, luxury car interiors, or detailed environment elements, this texture elevates realism with its attention to fine stitches, grain consistency, and natural surface undulations. Use it to enhance 3D models requiring authentic leather upholstery with a high-end vintage charm and tactile depth.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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