Vintage Tan Pebbled Leather PBR Texture with Stitched Panels

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vintage Tan Pebbled Leather with Stitched Panels seamless PBR texture preview
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Texture Info

IDleather-seamless-pbr-vintage-tan-pebbled-leather-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a warm vintage tan leather surface distinguished by a finely detailed pebbled grain that enhances its natural authenticity. The leather is segmented into multiple stitched panels with visible seams, creating a complex patchwork pattern that evokes high-quality crafted leather goods or upholstery. The subtle surface wrinkles and gentle creasing add a tactile richness without heavy wear, suggesting well-maintained or gently aged leather. Glossy highlights and natural variations in tone emphasize the supple, slightly polished finish, offering a refined and premium leather look. This texture is fully tileable and PBR-ready, making it ideal for integration in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits a variety of projects such as vintage furniture upholstery, handcrafted leather accessories like bags and belts, detailed 3D characters’ clothing, realistic car seats, and environment elements requiring a blend of luxury and worn-in authenticity. The unique combination of pebbled grain, stitching, and warm tan hues provides a niche yet versatile material for 3D artists focused on realistic or stylized leather representations.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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