Worn Perforated Brown Leather Seamless Texture with Visible Grain and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Worn Perforated Brown Leather with Visible Grain and Cracks seamless PBR texture preview
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Texture Info

IDleather-seamless-worn-perforated-brown-leather-pbr-texture
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless 3D PBR texture depicts a worn brown leather surface characterized by a series of evenly spaced perforations throughout. The leather displays natural wear with numerous subtle wrinkles, fine scratches, and distinctive grain patterns that reflect its aged condition. The surface finish is matte but shows slight variations in roughness and subtle light reflections emphasizing the distressed character. The perforations add a tactile quality, suggesting uses in crafted accessories such as vintage belts, gloves, or distressed upholstery panels. Variations in color tone range from deep brown to lighter golden-brown highlights, enhancing the depth and realism of the material. The texture is tileable and PBR-ready, enabling 3D artists to seamlessly integrate it into projects within Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other software. It is perfectly suited for realistic or stylized game environments, character clothing, rugged leather gear, vintage furniture designs, or car interiors showcasing aged elegance. This texture stands out for its combination of perforated patterning and organic surface details, offering authentic wear that adds storytelling and visual interest to any 3D leather material setup.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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