This seamless PBR texture showcases a deep red leather surface intricately quilted into plush, padded cushions. Each cushion is distinctly button-tufted with small metallic buttons, emphasizing the luxurious upholstery design. The leather grain is finely detailed with natural pebbled textures and subtle wrinkles around the padded areas, capturing the softness and slight irregularities typical of high-quality leather furniture. The surface finish is smooth with a gentle sheen, highlighting the supple nature of the material. The tight diamond-shaped quilting pattern creates a continuous and harmonious surface ideal for close-up renders and realistic interior scenes. This texture is entirely tileable, enabling seamless repetition without visible joins, and PBR-ready for physically accurate light interaction in 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for luxurious sofas, armchairs, car interiors, and upscale props, this vivid red quilted leather material adds a touch of elegance and sophistication to any 3D or game project needing a premium upholstery look. Its bold color and detailed grain make it equally fitting for stylish contemporary designs or rich vintage environments, ensuring versatile use across many creative workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.