Beige Jura Natural Marble PBR Texture with Flowing Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Beige Jura Natural Marble with Flowing Veins seamless PBR texture preview
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Texture Info

IDmarble-seamless-pbr-beige-natural-jura-marble-texture
CategoryMarble
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents the elegant look of natural Jura beige marble, renowned for its intricate layered vein structures and soft earthy tones. The texture exhibits long, flowing veins in varying shades of cream, beige, and light brown, with subtle cracking and mineral deposits adding authenticity. The veins have a smooth, wavy pattern that flows vertically with some localized micro cracks and delicate speckles enhancing the natural stone feel. Its polished surface finish gives a subtle gloss effect without excessive shine, simulating a honed-to-polished marble slab. This texture is tileable and PBR-ready, providing physically accurate albedo, normal, roughness, and height maps for realistic light interaction in 3D engines. Ideal for architectural visualization or game environments, it suits applications such as luxury flooring, bathroom walls, hotel lobbies, kitchen countertops, and upscale hallways. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture supports photorealistic rendering workflows requiring authentic natural stone materials. Its warm beige tones and organic patterns bring a refined, organic ambiance to interior scenes, making it fit for classical, modern, or transitional design aesthetics.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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