This seamless PBR texture showcases a visually striking pattern of hexagonal tiles combining deep black marble and reflective gold surfaces, creating a sophisticated and modern aesthetic. The black marble segments display a rich range of matte to satin finishes with subtle cloudy vein patterns and delicate golden flecks that appear naturally dispersed within the stone. The veins are fine and chaotic, blending various shades of charcoal and grey interspersed with small inclusions that add depth to the surface. Contrasting the natural stone sections, the golden tiles have a polished, highly reflective gloss with a smooth, almost liquid metal effect that highlights their luxurious character. The precise hexagonal tile arrangement forms a tessellated pattern that is both seamless and ideal for tileable applications in 3D modeling pipelines. This PBR-ready texture is optimized for use in leading software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, ideal for enhancing game environments, architectural renderings, modern interiors, hotel lobbies, and high-end product visualizations. Its distinctive combination of dark marble and brilliant gold surfaces lends itself particularly well to futuristic or sophisticated spaces, from polished bathroom walls to striking floors, creating an atmosphere of elegance and contemporary luxury. The interplay of matte stone and shiny gold offers designers flexibility to create visually engaging contrasts in their scenes, making this texture a unique choice for those seeking a blend of natural beauty and opulence in seamless marble tile design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.