This seamless PBR texture showcases an elegantly arranged black and white checkered marble floor composed of alternating square tiles. The white tiles reveal soft, cloudy marble with subtle, fine veining in gentle grey tones that add delicate depth without overwhelming the surface. The contrasting black tiles display a polished, glossy finish marked by thin, sharp white veins, creating an exquisite spider-web vein pattern. Both tile colors exhibit smooth surfaces with minimal pores or imperfections, emphasizing the polished stone look common to luxury flooring. The grid pattern of alternating black and white slabs creates a classic yet bold statement suitable for sophisticated interior spaces. This texture is tileable and PBR-ready, optimized for 3D modeling and rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits perfectly in scenarios like modern hotel lobbies, elegant bathroom floors, upscale kitchen designs, and refined hallway environments. Its striking black and white contrast adds a timeless character, making it ideal for architectural visualizations and game development requiring realistic, high-end flooring materials. The balance between polished gloss and natural vein details gives this marble floor texture a realistic tactile appeal, suitable for both close-up renders and broad environmental use.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.