This seamless PBR texture showcases the exquisite Blue de Savoie marble, renowned for its deep blue hues contrasted by soft white and translucent veining. The veins display a natural, flowing pattern with varied thickness — from broad, diffused swaths to sharp, fine spider veins creating an intricate network across the surface. The finish is polished and glossy, enhancing its reflective quality and emphasizing the depth and translucency of the stone. Subtle variations in the blue tones, from near slate to light cerulean, blend with patches of soft white and pale gray, lending a natural complexity without any harsh contrasts. Micro-fractures and fine cracks are present, adding authenticity while maintaining a smooth and refined surface overall. The pattern creates a luxurious and elegant atmosphere suited for upscale environments such as hotel lobbies, bathrooms, and sophisticated modern interiors. This texture is fully seamless and PBR-ready, making it ideal for high-quality 3D content creation across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its cool, rich color palette with gentle vein dynamics is perfect for floorings, accent walls, countertops, and decorative panels in interior visualizations or game levels that require a refined marble look with a unique blue signature.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.