This seamless PBR texture presents a captivating ivory marble surface intertwined with dynamic champagne and grey veins creating a fluid, natural flow across the slab. The veins are bold yet elegant, with layered undulating patterns that resemble flowing paint or softly swirling stone layers. It showcases subtle micro-variations like delicate speckles and faint grain, enhancing the organic feel. The surface finish is polished to a gentle gloss, enhancing depth without harsh reflections. This tileable texture is PBR-ready, fully compatible with engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it perfect for realistic 3D modeling, architectural visualization, and game environments. The color palette harmonizes creamy ivory base tones with warm champagne hues and cooler greys, resulting in a balanced sophisticated look. It fits excellently in luxury interiors such as elegant bathroom walls, hotel lobby floors, high-end kitchen countertops, and modern hallways. Its natural yet artistic aesthetic offers versatility for both classic and contemporary environments requiring refined stone surfaces with expressive vein detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.