Pattern PBR Texture Featuring Red Apples and Green Leaves on White

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pattern Featuring Red Apples and Green Leaves on White seamless PBR texture preview
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Texture Info

IDpattern-bundle-seamless-pbr-pattern-texture-of-red-apple-and-leaves
CategoryPattern Bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D pattern PBR texture showcases vivid, cartoon-style red apples paired with a variety of soft green leaves and small beige dots, arranged with balanced spacing over a crisp white background. The illustration style presents smooth, clean edges and simple shading highlights on the apples, creating a fresh and friendly visual rhythm. The green leaves contrast gently with different shapes and sizes, adding organic variety while maintaining a consistent palette within a playful, natural theme. The repetition is evenly distributed, providing a steady tile rhythm that makes it well-suited for continuous coverage without visual interruption. Designed as a high-resolution, tileable texture ready for PBR workflows, this pattern is perfect for UV mapping in 3D modeling, game environments, architectural visualization, or stylized product rendering across popular software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vibrant colors and charming motifs make it especially fitting for stylized interiors, children’s packaging, fabric design, or branding visuals that require a fun, nature-inspired look. The surface finish suggests a smooth, print-like quality, suitable for bright, decorative applications that need a clean and cheerful decorative touch. This pattern lends itself well to stylized 3D assets or UI backgrounds seeking a lighthearted botanical theme with a modern graphic feel.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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