Texture Info
| ID | pattern-bundle-seamless-pbr-cherry-and-floral-repeat-pattern-texture |
| Category | Pattern Bundle |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D pattern PBR texture features glossy, photorealistic cherry pairs scattered in a balanced, open repeat across a smooth pastel pink background. Each cherry exhibits a reflective, sparkling surface with high-gloss highlights and fine detail, including tiny white speckled effects that create a subtle glimmering impression. The cherries are paired with thin, slightly curved green stems, providing natural, soft contrast to the bright red fruit. The backdrop includes simple, flat, stylized flower motifs in white and darker pink tones, evenly distributed to add delicate ornamental rhythm without overwhelming the main cherries. The pattern boasts clean edges and a balanced tileable design, ensuring smooth repetition for 3D applications without visible seams or interruptions. Its tactile finish suggests a modern, polished look with playful, youthful charm. This PBR-ready texture is ideal for use in 3D modeling, game development, architectural visualization, and product rendering using software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The vibrant, fun aesthetic suits stylized interior scenes, decorative wall coverings, fashion textiles, playful packaging designs, and branding visuals focused on fresh, whimsical themes. The texture offers a unique combination of glossy realism and graphic simplicity, perfectly enhancing projects requiring lively, repeatable fruity patterns with a cheerful floral accent.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.