This seamless PBR-ready texture presents a playful pattern featuring hand-drawn raccoon motifs surrounded by stylized autumn oak leaves and acorns. The artwork uses a simple, clean illustrative style with flat colors and subtle texture strokes to outline the raccoons, giving a tactile, almost textile-like impression. The color palette balances warm orange and brown tones for the leaves and acorns against cool greys and blacks of the raccoon bodies and stripes, set on a crisp white background. The pattern repeats in a balanced, evenly spaced grid with raccoons arranged in various running and standing poses to create visual rhythm and variety. Small scattered dots add subtle detail and cohesion throughout the pattern. The linework is smooth and minimal, emphasizing a friendly, approachable style without harsh edges or complex shading. This texture works seamlessly tiled, making it perfect for 3D assets in Blender, Unreal Engine, Unity, or Cinema 4D where stylized, cartoonish decor or fabric surface detail is needed. It suits interior visualizations with whimsical wallpaper or upholstery, game development for charming character environments, product packaging for seasonal or children’s lines, and branding visuals that require lighthearted, nature-inspired motifs. The overall finish suggests a printed fabric or wallpaper with a soft, matte feel, enhancing cozy, playful ambiance in virtual or rendered scenes. The design’s clear repetition and childlike elements offer strong thematic cues for autumn or woodland-inspired projects, making it a unique resource for artists and designers seeking warmth and character in their 3D pattern textures.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.