Pattern PBR Texture Featuring Red Tomatoes and Green Leaves with Balanced Tiled Rhythm

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Pattern Featuring Red Tomatoes and Green Leaves with Balanced Tiled Rhy… seamless PBR texture preview
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Texture Info

IDpattern-bundle-seamless-pbr-tomato-pattern-texture-with-red-and-green-motifs
CategoryPattern Bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a lively and cheerful pattern of vibrant red tomatoes, both whole and sliced, complemented by fresh green tomato leaves scattered on a crisp white background. The design features a clean, vector-style illustration with smooth outlines and flat colors, giving it a modern and graphic appeal. The repetition is balanced and tileable, creating a rhythmic distribution that avoids overcrowding while ensuring a continuous flow when tiled. The lack of gradients or shadows enhances its flat, printed look, making it ideal for stylized 3D surface applications rather than photorealistic renderings. The red and green color palette evokes freshness and vitality, with a strong contrast against the white base that lends clarity and brightness to the pattern. This tileable pattern is PBR-ready and high resolution, making it suitable for a variety of creative projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It lends itself well to interior design surfaces such as kitchen wallpapers or textiles, product packaging for food brands, editorial layouts focusing on culinary themes, or playful UI backgrounds. The pattern's whimsical motif and clean presentation are perfect for stylized and cartoonish 3D assets, including promotional materials, game development textures, and decorative branding visuals where a fresh and engaging design is required.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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