The Pebble Mosaic Floor or Wall Texture (Tiles 0110) features a meticulously crafted surface composed of naturally shaped pebbles in a variety of colors and forms. These pebbles are embedded in a durable mineral-based substrate that mimics real-world stone mortar, providing strong adhesion and stability. The surface finish is gently brushed to preserve the organic feel while reducing glare, enhancing the tactile impression of individual stones. Colorants include subtle earth tones and muted pigments that replicate natural pebble hues, contributing to an authentic and visually appealing mosaic suitable for both interior and exterior applications.
This texture’s physically based rendering (PBR) channels are carefully designed to maximize realism and flexibility. The BaseColor/Albedo map captures the nuanced coloration and pattern of the pebbles, while the Normal map emphasizes the varied pebble shapes and grout depth, adding convincing surface detail. Roughness values vary to reflect the contrast between the smoother pebbles and the slightly porous grout, offering realistic light diffusion. The Metallic channel is minimal, as the materials are non-metallic, preserving an authentic stone appearance. Ambient Occlusion enhances shadowing in crevices between pebbles, and the Height/Displacement map provides subtle elevation differences that enhance depth perception and tactile realism.
Rendered at up to 8K resolution, this texture ensures crisp detail even on large surfaces, making it ideal for high-fidelity environments in Blender, Unreal Engine, and Unity. Its versatility extends to both floor and wall applications, particularly excelling as a garden flooring option where natural aesthetics and weather resistance are essential. For optimal results, adjusting the UV scale to moderate levels helps maintain pebble size consistency, while fine-tuning roughness can simulate varying wet or dry conditions. Slight height or parallax mapping further enhances the three-dimensionality, making this pebble mosaic texture a practical and visually rich choice for creative projects requiring realistic natural stone surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.