Stone Slates Tiles - Slab Tiles Flat Rocks Smooth

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stone Slates Tiles - Slab Tiles Flat Rocks Smooth seamless PBR texture preview

Texture Info

IDslab-tiles-flat-rocks-smooth-floor-stone-slates
CategoryRock
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Stone Slates Tiles texture represents a carefully crafted material based on natural rock slabs characterized by smooth flat surfaces typical of man-made stone flooring and wall cladding. This seamless 3D texture captures the intricate mineral composition of slate including fine grain orientation and subtle porosity that reflects typical weathering patterns. The base substrate consists primarily of compacted silicate minerals which give the stone its characteristic flatness and durability. The surface finish is naturally matte with slight variations in roughness mimicking the worn yet refined look of polished stone tiles. Earthy pigment layers and oxide deposits contribute to a realistic color range in the albedo channel reproducing subtle tonal shifts found in real stone slate from soft grays to muted browns enhancing authenticity when rendered in digital environments.

Each PBR map in this set is meticulously designed to translate the physical properties of the stone material into digital form. The Albedo (BaseColor) map captures the natural pigmentation and color variations while the Normal map defines the fine surface details such as micro-cracks and subtle undulations that give depth without excessive geometry. The Roughness map balances smooth and rough areas reflecting the varying degrees of weathering and surface treatment which controls light reflection for realistic shading. Ambient Occlusion enhances the perception of depth in crevices and edges complementing the Height map that provides displacement data for accurate parallax effects useful in achieving convincing depth on flat surfaces. The metallic channel is minimal or absent consistent with non-metallic stone materials reinforcing the natural earthy appearance of the tiles.

This texture set is fully tileable and optimized for modern pipelines ensuring reliable results across popular digital content creation tools such as Blender Unreal Engine and Unity. Available in 4K resolution with an optional 8K upgrade it delivers high-fidelity detail suitable for both real-time rendering and offline production workflows. The maps are provided in PNG and EXR formats supporting physically based rendering workflows that utilize metal/roughness calibration to maintain consistent shading under various lighting conditions. For best results it is recommended to adjust the UV scale to match the intended real-world tile size and fine-tune roughness values based on scene lighting to avoid overly glossy or flat appearances. The height map can be leveraged to enhance parallax or displacement effects adding realistic depth without heavy mesh subdivision.

Overall this Stone Slates Tiles texture offers a balanced combination of detail and performance perfectly suited for indoor architectural visualization game environments and any project requiring a realistic stone floor or wall surface. Its seamless design and physically based parameters ensure ease of integration and a natural convincing appearance without the need for manual tweaking making it a versatile choice for artists and developers working with slab tiles flat smooth rocks and man-made stone materials in diverse 3D applications.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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