Regolith Dusted Lunar - Exterior Regolith Dusted Dusted Lunar Extraterrestrial

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Sand-soil - Regolith Dusted Lunar - Exterior Regolith Dusted Dusted Lunar Extraterrestrial texture preview

Texture Info

IDmoon-dusted-04-rough-dirt-course-exterior-regolith-dusted
CategorySand-soil
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Regolith Dusted Lunar texture is a meticulously crafted seamless 3D material designed to replicate the unique characteristics of extraterrestrial lunar regolith specifically inspired by the moon dusted 04 surface. This PBR texture set captures the coarse dusty composition of lunar soil which primarily consists of fine mineral grains tiny rock fragments and oxidized particles that have weathered in the harsh space environment. The base substrate mimics the mineral-rich porous terrain typical of the moon’s exterior with subtle variations in grain orientation and roughness that reflect natural erosion and accumulation of fine dust. The surface finish appears matte and slightly roughened highlighting the powdery sand-like regolith texture with muted gray and off-white tones enhanced by subtle oxide layers and dust overlays to convey an authentic extraterrestrial look.

Each PBR channel is carefully calibrated to represent these physical properties accurately across modern rendering pipelines. The Albedo map delivers realistic base colors combining dusty sand-like shades with faint mineral pigments to simulate the lunar surface’s subtle tonal shifts. The Normal map enhances the coarse grain and surface irregularities adding depth to the fine dust and rocky aggregates without demanding excessive geometry. Roughness values are balanced to reflect the dusty non-reflective nature of the regolith ensuring a natural matte appearance consistent both in real-time engines like Unreal Engine and Unity as well as offline software such as Blender. The Ambient Occlusion map emphasizes crevices and porosity reinforcing the texture’s depth and complexity while the Height map supports displacement and parallax effects simulating subtle terrain undulations and dust layering to enrich outdoor and space environment scenes.

This PBR texture is available in high-quality 4K resolution with an optional 8K upgrade suited for high-end visualization and close-up renders making it ideal for use in detailed terrain modeling space-themed environments and extraterrestrial surface collections. The texture is tileable and optimized for seamless application across various DCCs and game engines supporting metal/roughness workflows and offering consistent shading without the need for manual tweaking. For best results it is recommended to adjust the UV scale to maintain the natural grain size and fine dust appearance and to fine-tune roughness values slightly to accommodate different lighting conditions or artistic direction. This makes the Regolith Dusted Lunar texture a reliable performant choice for realistic lunar and outdoor space terrain projects.

Best Uses for This Texture

  • seasonal sand-soil materials
  • stylized game props and level dressing
  • Blender, Unreal Engine and Unity materials
  • packaging mockups, textile prints and decorative surfaces
  • tileable backgrounds for archviz, motion graphics and product renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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