This seamless 3D mosaic PBR texture showcases a vibrant pattern of irregularly shaped stone chip tiles scattered across a subtle, fine-textured light grout background. The mosaic pieces vary in size and contour, resembling natural stone chips with smooth edges and organic shapes. The material appears matte with a soft, lightly distressed surface detail that adds depth without introducing shine, evoking a handcrafted artisan feel. The color palette is rich and diverse, transitioning smoothly through cool blues and teals on one side, blending into warm pinks, mustard oranges, and golden yellows on the other, creating a dynamic and eye-catching gradient effect. Each chip has an internal cracked pattern detail, enhancing the visual complexity and providing subtle surface variation that feels natural and realistic. The grout lines between the tiles are thin but prominent, emphasizing the irregularity and individuality of each stone chip. This texture is fully seamless and tileable, allowing it to cover large surfaces without visible repetition, making it ideal for 3D modeling, game design, architectural visualization, and VFX projects. Compatible with engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits diverse creative workflows. Use this mosaic texture for stylized feature walls, Mediterranean courtyard floors, decorative flooring in kitchen or bathroom visuals, or artistic surface details in spa or pool environments. Its vivid color transitions and naturalistic stone texture make it uniquely suited to projects requiring a vibrant, handcrafted mosaic look that combines modern color theory with classic natural materials aesthetics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.