Mosaic PBR Texture Featuring Irregular Blue and Beige Stone Chips with Soft Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Irregular Blue and Beige Stone Chips with Soft Matte F… seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-pattern-with-blue-and-beige-stone-chips
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic texture showcases an artful collection of irregularly shaped stone chips arranged in a naturally random pattern, mimicking handcrafted Mediterranean-style tile work. The palette harmonizes multiple shades of blue—from deep navy to pastel sky tones—with sandy beige and off-white accents. Each chip features a smooth matte finish with subtle tonal variations, lending a soft, natural stone appearance without glossy reflections. Thin, muted gray grout lines separate the irregular pieces, enhancing the organic rhythm of the tessellation while maintaining a realistic grout texture. The pattern neither adheres to strict geometric grids nor perfect symmetry, emphasizing an authentic artisanal mosaic look suitable for stylized architectural details. Designed as a PBR-ready, tileable texture, it integrates flawlessly into Blender, Unreal Engine, Unity, and other 3D platforms for seamless application. This material is ideal for rendering bathroom and kitchen backsplash walls, decorative flooring, pool surrounds, and feature walls. It particularly complements Mediterranean, coastal, or spa-inspired digital scenes demanding a balanced blend of vibrant color and earthy warmth. The non-reflective stone finish adds understated sophistication, making it perfect for both interior and exterior visualizations aiming for a handcrafted yet polished ambiance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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