Mosaic PBR Texture Featuring Warm Ceramic Chips with Glossy Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Warm Ceramic Chips with Glossy Finish seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-pattern-with-warm-ceramic-chips
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Review status
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This seamless 3D mosaic PBR texture presents a captivating assembly of irregular ceramic chip shapes arranged in a tightly packed, non-uniform pattern. The chips vary in warm hues ranging from soft beiges and creamy yellows to gentle amber oranges, interspersed sporadically with a few muted green and pale blue pieces that create subtle color accents. Each tile fragment has a slightly glossy finish that catches light softly, emphasizing the smooth but not overly reflective ceramic surface. The grout lines between chips are thin and textured, rendered in a natural gray tone that enhances the depth and separation between individual tiles. Visibly irregular edges and varying tile shapes enhance the handcrafted mosaic aesthetic, evoking classic Mediterranean floors, courtyards, or ornamental wall cladding. This tileable texture is PBR-ready, with physical-based shading ensuring realistic light interaction for versatile use in architectural visualization, game environments, and product rendering. It is fully compatible with popular engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its warm, inviting palette combined with organic mosaic structure makes it well-suited for bathroom and kitchen surfaces, feature walls, pool surrounds, or stylized Mediterranean and spa-themed 3D scenes requiring a seamless, high-quality mosaic tile material.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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