Mosaic PBR Texture Featuring Blue and Mustard Ceramic Chips with Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Mosaic Featuring Blue and Mustard Ceramic Chips with Matte Finish seamless PBR texture preview

Texture Info

IDmosaic-seamless-pbr-mosaic-texture-in-blue-mustard-ceramic-chips
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless mosaic texture features irregularly shaped ceramic chips arranged in a randomized pattern with narrow grout lines visible between each piece. The tiles vary in size and form, creating an organic yet cohesive aesthetic. The material finish is matte, with subtle surface textures resembling painted or hand-crafted ceramic. The color palette combines cool blues and greys with warm mustard and cream accents, creating a balanced earthly tone ideal for contemporary and rustic interiors. Grout lines are slightly recessed and appear aged with hints of rust-like shading, providing contrast and depth across the surface. The pattern lacks rigid grid alignment, offering a handmade mosaic vibe suitable for artistic or stylized architectural scenes. Fully PBR-ready and tileable, this texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It is especially fitting for kitchen backsplashes, accent walls, Mediterranean-style courtyards, and boutique spa environments. This mosaic surface blends decorative charm with muted earthtone sophistication, enhancing both interior visualizations and game assets requiring rich textural detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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