Mosaic Texture Featuring Yellow, Black, and Blue Ceramic Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Yellow, Black, and Blue Ceramic Chips seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-with-yellow-black-ceramic-chips
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR mosaic texture presents an eye-catching tile arrangement composed of irregular ceramic chips with a smooth, slightly glossy finish. The tiles vary in shape and size, creating a natural, handcrafted appearance without strict geometric repetition. The color palette blends warm yellow and orange tones with deep matte black pieces, complemented by subtle pastel blue and creamy beige elements, evoking a Mediterranean or retro decorative style. The grout lines are narrow, with a light gray color that adds subtle contrast and highlights the tile shapes, giving depth and realism to the surface. Each piece has faint variations in tone and slight surface texture, enhancing the authenticity and avoiding flatness. This tileable and PBR-ready texture is perfect for architectural visualization, game environments, or product rendering where a vibrant mosaic ambiance is desired. It fits beautifully in interiors such as kitchen backsplashes, bathroom walls, decorative courtyards, and feature walls, or as stylized floor tiles in Mediterranean-style scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture brings colorful charm and artisanal character to any 3D project needing seamless mosaic surfaces with realistic ceramic detail and lively contrasting colors.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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