Mosaic Texture Featuring Multicolor Broken Ceramic Tiles with White Grout

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Multicolor Broken Ceramic Tiles with White Grout seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-multicolor-broken-tile-mosaic-pattern
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR mosaic texture showcases an array of irregularly shaped ceramic tile pieces, arranged in a dynamic and colorful broken tile pattern. Each tile fragment exhibits a slight matte finish with a subtle textured surface, adding natural variation and authenticity to the material. The tiles themselves vary in color with a rich palette blending deep blues, soft pastels, warm beiges, earthy browns, and vibrant reds, creating a visually striking patchwork effect. The grout lines between the tiles are crisp and bright white, providing strong contrast that highlights the irregular geometric tessellation. This texture captures the artisanal charm of handcrafted mosaic work found in Mediterranean or rustic interiors. Its distinctive multicolor broken tile arrangement suits decorative wall cladding, bathroom or kitchen backsplashes, stylized architectural surfaces, and artistic floor designs. Perfectly tileable and PBR-ready, this texture integrates seamlessly into workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in rendering vivid, lively mosaic surfaces for architectural visualization, game environments, VFX projects, and product rendering, where detailed and colorful tiles enhance spatial storytelling or add ornamental flair to scene assets.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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