mosaic PBR texture featuring cracked red ceramic shards and irregular cream tiles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Cracked Red Ceramic Shards And Irregular Cream Tiles seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-texture-with-red-ceramic-shards
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic PBR texture showcases a vibrant, artistic pattern composed of irregularly shaped ceramic shards. Dominated by bold red ceramic pieces with subtle gradient cracks, these shards are arranged irregularly and interspersed with muted cream and deep navy tiles, all separated by dark grout lines which emphasize the geometric, non-uniform layout. The cracked surface details on the tiles add a realistic weathered effect, presenting fine fissures and subtle variations in shading that convey aged ceramic material subjected to time. The finish appears matte to softly satin, reducing reflection but highlighting the textural imperfections and ceramic artistry. This texture is tileable and PBR-ready, providing accurate material response for reflections and surface roughness, perfect for high-fidelity rendering pipelines. Utilize this mosaic texture in architectural visualization for interior feature walls, artisan kitchens, Mediterranean-style courtyards, or decorative floors. It also lends itself beautifully to stylized environments in game development, suitable for use in Unreal Engine, Unity, Blender, 3ds Max, or Cinema 4D. Its unique cracked-ceramic aesthetic adds character and depth, making it ideal for projects requiring an authentic yet dynamic handcrafted mosaic look, bridging traditional artistry with modern 3D visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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