with Shamrocks, Beer Mugs & Festive Flags

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

with Shamrocks, Beer Mugs & Festive Flags seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-shamrock-and-beer-digital-paper-texture
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming digital paper pattern inspired by St Patrick’s Day themes, with watercolor-style illustrations of shamrocks, beer mugs filled with frothy ale, wooden coin tokens, and festive stringed flags. The texture exhibits a smooth, matte surface appearance, mimicking hand-painted brush strokes with subtle color variations in greens, browns, and creams. The rich green background complements the soft natural palette, enhancing the pattern's warm, celebratory mood. There are no rough or worn areas; the design feels clean and polished with precise tileability for flawless repetition. This texture is perfectly suited for digital art, game assets, festive interior visualizations, and promotional 3D models requiring a cheerful, folk-style look. PBR-ready attributes make it compatible with major engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, streamlining its use in diverse creative workflows. Ideal for graphics needing a traditional Irish theme or a cozy handcrafted vibe, this texture stands out as a unique asset within themed digital paper bundles and seasonal 3D ornament design collections.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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