St Patrick Digital Paper Bundle Texture of Cartoon-style Clovers and Golden Coins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

St Patrick Digital Paper Bundle of Cartoon-style Clovers and Golden Coi… seamless PBR texture preview
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Texture Info

IDst-patrick-digital-paper-bundle-seamless-pbr-digital-paper-with-clovers-and-coins
CategorySt patrick digital paper bundle
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a playful digital paper design composed of cartoon-style shamrocks and shiny golden coins scattered evenly across a soft beige background. The pattern is characterized by crisp outlines and vibrant colors, with the clovers rendered in multiple shades of green from lime to darker moss hues, providing a sense of layered depth. The golden coins gleam in a rich yellow with highlights and a detailed dollar symbol embossed on the surface, giving a stylized metallic impression despite the cartoon aesthetic. The background base is matte and smooth, offering a subtle contrast that allows the bright elements to stand out. Designed in a seamless tileable format, this texture can be applied across various surface scales without visible repetition lines. Fully PBR-ready, it integrates perfectly into 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for festive scenes, game assets, digital crafts, or UI elements, especially those requiring cheerful, luck-themed visuals like St Patrick's Day celebrations or treasure hunt environments. Its clean, stylized art direction suits cartoon and low-poly aesthetics as well as creative digital paper uses, bringing a unique charm to any project looking for a lighthearted and thematic surface pattern.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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